ニュース
新作ホラー「Layers of Fear」,デモ版を5月16日に1週間限定で公開。イントロムービーやPCの動作環境なども明らかに
すでにお伝えしたように「Layers of Fear」は,2016年にリリースされた同名タイトルと,2019年の続編「Layers of Fear 2」,そして,配信された2つのDLCを「Unreal Engine 5」でリマスターした作品だ。そのうえで「作家」を主人公にした新たなチャプターを追加し,従来作の物語をすべてつなぎ合わせるという意欲的なサイコロジカルホラーとなる。直截な表現は少ないが,背中がゾクゾクするような恐怖感が持ち味だ。Next Monday and throughout the week, we're opening the gates to the dark and madness-filled world of #LayersOfFears. Experience a glimpse of the gameplay with our demo available on #Steam. It's time to face the mystery!
— Layers of Fear (@Layers_Of_Fears) May 11, 2023
Demo: Start May 15, 8:00 AM PT - End May 22, 3:00 PM PT
Steam:Demo available on Monday
レイトレーシングやHDR,4K解像度など,「Unreal Engine 5」の最新技術を駆使しているだけに,臨場感あふれるビジュアルを体験するためには,それなりのPCが必要になりそうだ。
今回は,PC版の動作環境についても発表されており,公開されたチャートによれば,「GeForce RTX 2070」(グラフィックスメモリ8GB以上)または「Radeon RX 6800 XT」が推奨されている。もちろん,クオリティを落とせば「GeForce GTX 1060」や「Radeon RX 480」など,古いグラフィックスカードでもプレイ可能だ。
「Layers of Fear」は,日本語対応で2023年6月にリリースされる予定。なお,GDC 2023のプレイレポートでも紹介した本作の第1章「The Lighthouse」のイントロムービーも新たに公開されている。主人公の作家が,静かな環境で新しい作品を執筆するため,貸別荘として使われている灯台の小屋を訪れるというシーンで,ゲームの雰囲気や,レベルアップしたグラフィックスが確認できる。
「Layers of Fear」公式サイト
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Layers of Fear
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Layers of Fear
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“Layers of Fear” and all logos, characters, names, and related indicia are TM &(C)2022 Bloober Team S.A. All Rights Reserved.
“Layers of Fears” game co-developed by Bloober Team S.A. and Anshar Studios S.A. Bloober Team is a registered trademark of Bloober Team S.A. (Inc.) in US and/or other countries. “Layers of Fears” game published and distributed by Bloober Team S.A. All rights reserved.
"Layers of Fears" uses the Unreal Engine. Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal Engine,(C)1998 - 2022, Epic Games, Inc. All rights reserved. All other copyrights and trademarks are the property of their respective owners. All rights reserved.
Unless otherwise indicated, the completed “Layers of Fears” game is the property of Bloober Team S.A.
Reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose, is strictly prohibited without prior written permission.
“Layers of Fear” and all logos, characters, names, and related indicia are TM &(C)2022 Bloober Team S.A. All Rights Reserved.
“Layers of Fears” game co-developed by Bloober Team S.A. and Anshar Studios S.A. Bloober Team is a registered trademark of Bloober Team S.A. (Inc.) in US and/or other countries. “Layers of Fears” game published and distributed by Bloober Team S.A. All rights reserved.
"Layers of Fears" uses the Unreal Engine. Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal Engine,(C)1998 - 2022, Epic Games, Inc. All rights reserved. All other copyrights and trademarks are the property of their respective owners. All rights reserved.
Unless otherwise indicated, the completed “Layers of Fears” game is the property of Bloober Team S.A.
Reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose, is strictly prohibited without prior written permission.
“Layers of Fear” and all logos, characters, names, and related indicia are TM &(C)2022 Bloober Team S.A. All Rights Reserved.
“Layers of Fears” game co-developed by Bloober Team S.A. and Anshar Studios S.A. Bloober Team is a registered trademark of Bloober Team S.A. (Inc.) in US and/or other countries. “Layers of Fears” game published and distributed by Bloober Team S.A. All rights reserved.
"Layers of Fears" uses the Unreal Engine. Unreal is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal Engine,(C)1998 - 2022, Epic Games, Inc. All rights reserved. All other copyrights and trademarks are the property of their respective owners. All rights reserved.
Unless otherwise indicated, the completed “Layers of Fears” game is the property of Bloober Team S.A.
Reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose, is strictly prohibited without prior written permission.